先簡單的瀏覽台灣2大廠的9800GX2包裝上的不同!
並附上3D Mark 06 & 遊戲實測--Crysis測試於9800GX2真實遊戲效能..
小弟有空再行補上完整測試,在此先跟各位說聲抱歉
麗台9800GX2包裝外觀!!
SPARKLE包裝外觀!!
麗台 & SPARKLE 2大廠產品外盒比大小..麗台勝出...
但是也反映了一個問題!!不夠環保
SPARKLE簡潔多了!!:)...
外盒與卡的外觀
麗台內附配件~附送一張絕冬城之戀~(眾毆
SPARKLE解開封印~燃燒吧!!我的SPARKLE (不好笑!再眾歐
SPARKLE內附配件~可以看到並無附送遊戲,所以小弟猜想...價格應該是獲勝!!
SPARKLE包裝,不是靜電袋...應該改進。
SPARKLE & 麗台9800GX2 外觀比較~因為目前全都是公版卡,所以喜歡哪一種圖User自己選購吧!
9800GX2輸出端子部分,可以看到有HDMI輸出
9800GX2上方視圖
麗台& SPARKLE Logo...
9800GX2麗台&SPARKLE背面...SPARKLE明顯無貼紙,先扣一分 XD
SLI金手指
電源與SPDIF輸出部分~
近一點看
9800GX2這2個角度觀賞真是個藝術品 ^0^
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GPU-Z
可以看到目前的0.17版GPU-Z又是認不出一堆數據的狀況了=.=
開始跑些簡單測試~
先開始的3D Mark06
測試於預設值核心時脈600Mhz / 記憶體1000Mhz..
解析度1280*1024 得到分數12692
免不了的超頻..
時脈來到750Mhz / 記憶體 1100Mhz..但是此時9800GX2的廢熱已經不亞於3870*2了(9800GX2的溫度比3870*2低一點..)
時脈750Mhz / 記憶體 1100Mhz
1680*1050 8AA
174.53版驅動程式
接下來測試174.53版驅動程式,此版驅動有一個很小問題的一個嚴重問題。(那就是只要於桌面拍照,進入小畫家之後貼上照片整個畫面都是亂碼!!)
所以小弟以下2張圖用相機拍攝,請見諒!!
可以看到比174.51得到的分數還要狂爆多了=.=+ (如果在上SLI的話...?)
遊戲實測於Crysis..
預設值各解析度給各位參考一下!!
Run #1- DX10 800x600 AA=No AA, 64 bit test, Quality: High ~~ Overall Average FPS: 59.045
Run #2- DX10 800x600 AA=2x, 64 bit test, Quality: High ~~ Overall Average FPS: 54.11
Run #3- DX10 800x600 AA=4x, 64 bit test, Quality: High ~~ Overall Average FPS: 49.315
Run #4- DX10 800x600 AA=8x, 64 bit test, Quality: High ~~ Overall Average FPS: 47.04
Run #5- DX10 1280x1024 AA=No AA, 64 bit test, Quality: High ~~ Overall Average FPS: 39.03
Run #6- DX10 1280x1024 AA=2x, 64 bit test, Quality: High ~~ Overall Average FPS: 30.925
Run #7- DX10 1280x1024 AA=4x, 64 bit test, Quality: High ~~ Overall Average FPS: 20.935
Run #8- DX10 1280x1024 AA=8x, 64 bit test, Quality: High ~~ Overall Average FPS: 20.335
Run #9- DX10 1680x1050 AA=No AA, 64 bit test, Quality: High ~~ Overall Average FPS: 30.095
Run #10- DX10 1680x1050 AA=2x, 64 bit test, Quality: High ~~ Overall Average FPS: 22.415
Run #11- DX10 1680x1050 AA=4x, 64 bit test, Quality: High ~~ Overall Average FPS: 15.62
Run #12- DX10 1680x1050 AA=8x, 64 bit test, Quality: High ~~ Overall Average FPS: 17.03
Run #13- DX10 1920x1080 AA=No AA, 64 bit test, Quality: High ~~ Overall Average FPS: 24.4
Run #14- DX10 1920x1080 AA=2x, 64 bit test, Quality: High ~~ Overall Average FPS: 18.035
Run #15- DX10 1920x1080 AA=4x, 64 bit test, Quality: High ~~ Overall Average FPS: 13.77
Run #16- DX10 1920x1080 AA=8x, 64 bit test, Quality: High ~~ Overall Average FPS: 10.94
超頻至705Mhz / 記憶體1100 跑Crysis真實遊戲 (請注意這時GPU時脈不是750Mhz..而是705 因為測試當時還不熟悉卡的體質,不敢大超特超!!)
另外看到開了AA在高解析度上效能不是很完美,只能等nVIDIA再修正驅動程式版本了。
Run #1- DX10 800x600 AA=No AA, 64 bit test, Quality: High ~~ Overall Average FPS: 63.645
Run #2- DX10 800x600 AA=2x, 64 bit test, Quality: High ~~ Overall Average FPS: 56.06
Run #3- DX10 800x600 AA=4x, 64 bit test, Quality: High ~~ Overall Average FPS: 53.525
Run #4- DX10 800x600 AA=8x, 64 bit test, Quality: High ~~ Overall Average FPS: 51.77
Run #5- DX10 1280x1024 AA=No AA, 64 bit test, Quality: High ~~ Overall Average FPS: 43.945
Run #6- DX10 1280x1024 AA=2x, 64 bit test, Quality: High ~~ Overall Average FPS: 35.125
Run #7- DX10 1280x1024 AA=4x, 64 bit test, Quality: High ~~ Overall Average FPS: 23.535
Run #8- DX10 1280x1024 AA=8x, 64 bit test, Quality: High ~~ Overall Average FPS: 22.175
Run #9- DX10 1680x1050 AA=No AA, 64 bit test, Quality: High ~~ Overall Average FPS: 33.835
Run #10- DX10 1680x1050 AA=2x, 64 bit test, Quality: High ~~ Overall Average FPS: 24.375
Run #11- DX10 1680x1050 AA=4x, 64 bit test, Quality: High ~~ Overall Average FPS: 16.88
Run #12- DX10 1680x1050 AA=8x, 64 bit test, Quality: High ~~ Overall Average FPS: 16.11
Run #13- DX10 1920x1080 AA=No AA, 64 bit test, Quality: High ~~ Overall Average FPS: 29.585
結語:
ATI與nVIDIA2大陣營都已經推出了各自的(爽?)雙核心,可是測試於Vista 64上的驅動程式雙方,....可以說是半斤八兩!! (遊戲實測Vista 64 nVIDIA勝出,ATI真的該加油!!)
目前看來雙方陣營互不相讓推出的(爽)雙核心=單卡技術,再於驅動程式上或是技術上,小弟有一種感覺..就是4個字『宣布主權』罷了!!
ATI再前陣子推出了3870*2雙核心單卡,nVIDIA也緊接在後推出,目的只是宣布ATI行;nVIDIA也行!!
另外ATI也即將改版3870*2記憶體規格由DDR3晉升至DDR4..,或許ATI(AMD )人知道(或只是再一次宣布主權? ),規格上的漂亮,只要驅動程式無法於新規格上完美支援搭配,出了再多...都只是一場空!!
目前nVIDIA驅動版本也已經來到了174.60,只要時間上允許..,會再另外作其比較。
等小弟有空,再丟出174.60版驅動程式給各位玩家大大們使用吧^^
感謝你的收看!
z. |