找回密碼註冊
作者: sxs112.tw
查看: 10581
回復: 1

文章標籤:

文章分享:

+ MORE精選文章:

    + MORE活動推薦:

    SAMSUNG T7 Shield 移動固態硬碟

    [*]超快的移動固態硬碟,比傳統外接 HDD 快 9.5 倍 [*]堅固的儲存 ...

    GEX PRO 850W玩家開箱體驗分享活動

    卓越性能,超值選擇 GEX PRO 系列通過 80 PLUS 金牌認證,實現高達 ...

    體驗極速WiFi 7!MSI Roamii BE Lite Mesh

    第一名 guanrung1110 https://www.xfastest.com/thread-293988-1- ...

    極致效能 為遊戲而生 990 PRO SSD 玩家體驗

    [*]極致效能固態硬碟 [*]PCIe 4.0 速度大幅提升 [*]優化的電源效率 ...

    打印 上一主題 下一主題

    RivaTuner v2.04

    [複製鏈接]| 回復
    跳轉到指定樓層
    1#
    sxs112.tw 發表於 2007-9-17 18:52:20 | 只看該作者 回帖獎勵 |倒序瀏覽 |閱讀模式
    Version 2.04:

    Minor bugfixes:
    1. Fixed overclocking algorithms for ATI R3xx/R4xx GPU families, broken due to MMIO protection introduced in the previous version.
    2. Fixed gamma correct antialiasing option for G7x GPU families, broken due to G8x related gamma correct antialiasing related changes in the previous version.
    3. Fixed bug in the installer script, preventing automatic update installation system from installing the updates from a folder containing spaces in the path.
    4. RivaTuner no longer stops working with access violation error when I/O driver is not loaded.
    5. Minor UI and localization fixes.

    What's new:
    1. Updated databases for Detonator and ForceWare drivers. Added database for ForceWare 163.67.
    2. Added Catalyst 7.9 drivers detection.
    3. Updated Catalyst 7.9 certified SoftR9x00 parch script (for Windows 2000/XP drivers only).
    4. Added new ForceWare 163.67 overclocking interfaces support. Please take a note that by design of new NVIDIA drivers ForceWare's NVAPI overclocking interfaces no longer scale shader domain clock when raster domain clock is changed on G8x graphics processors and provides completely independent shader domain clock adjustment interface instead. It means that all overclocking tools supporting traditional overclocking interfaces (e.g. RivaTuner, ATITool or PowerStrip) change raster domain core clock only when overclocking core with these drivers. Now RivaTuner is the only third party overclocking tool supporting new independent shader domain clock adjustment interface too and able to overclock it with these drivers. Currently shader domain overclocking in RivaTuner is available for power users only and is exposed as user adjustable shader/ROP domain clock ratio represented by ShaderClockRatio registry entry. The next version of RivaTuner will provide independent shader domian clock control directly via overclocking GUI. Please take a note that by default it applies to Vista ForceWare 163.67 only, however Windows XP owners may also force RivaTuner to use Vista-specific NVAPI overclocking interfaces by setting NVAPIUsageBehavior registry entry to 1.
    5. Updated RivaTunerStatisticsServer v2.4.1 bundled utility:
            5-1 Added OSD coordinates bounds checking to Direct3D10 OSD rendering code. This feature is provided as a workaround for         some early Direct3D10 drivers not performing internal bounds checking of supplied data and tending to work improperly when         OSD is rendered outside the screen.
            5-2 Improved race condition preventing algorithm in the hooking system. New algorithm improves compatibility with         multithreaded rendering engines (e.g. Bioshock) calling frame presentation routine concurrently from different threads.
    6. Updated D3DOverrider v1.5 bundled utility:
            6-1 Considering that triple buffering is normally being used in conjunction with vertical synchronization, now D3DOverrider gives         you options for forcing VSync for DirectDraw, Direct3D8, Direct3D9 and Direct3D10 applications. Similar to triple buffering         forcing options, new VSync forcing options are fully hardware and OS independent and can be used to force VSync under any         OS on both NVIDIA and ATI GPU based display adapters.
            6-2 Similar to triple buffering forcing events, VSync forcing events are also automatically sent to RivaTuner's event history         panel. Please take a note that it applies only to Direct3D8 and Direct3D9 VSync forcing events which are performed once per         application lifetime. DirectDraw and Direct3D10 VSync forcing events are performed at per-frame due to specifics of         DirectDraw and Direct3D10 API so they are not reflected into event history panel.
            6-3 Improved race condition preventing algorithm in the hooking system. New algorithm improves compatibility with         multithreaded rendering engines (e.g. Bioshock) calling frame presentation routine concurrently from different threads.
    7. Improved hardware monitoring module:
            7-1 Improved event history panel. Now event history panel's tooltips are able to display text for multiple application specific         even markers registered in the same time (e.g. triple buffering and VSync forcing events sent to event history panel by         D3DOverrider).
    8. Added Vista power broadcast messages support. Now suspended mode related features like pausing monitoring module in suspended mode and restoring various settings after suspended mode are also available under Vista.
    9. Improved installer. Now the installer allows altering PunkBuster related protective options, so you can easily disable the protections completely if you don't play and games with PunkBuster or you can reduce protection level if you use some security related software products blocking protected processes activity.
    10. Added update installation logging feature. Now RivaTuner fully documents process of each update installation into Updates.log file in the application folder.
    11. Minor UI changes and improvements.


    RivaTuner v2.04
    2#
    wingphoenix 發表於 2007-9-22 06:38:23 | 只看該作者
    謝謝分享收下囉...
    您需要登錄後才可以回帖 登錄 | 註冊 |

    本版積分規則

    小黑屋|手機版|無圖浏覽|網站地圖|XFastest  

    GMT+8, 2024-12-23 02:36 , Processed in 0.106315 second(s), 64 queries .

    專業網站主機規劃 威利 100HUB.COM

    © 2001-2018

    快速回復 返回頂部 返回列表