[XF] msi nVIDIA GeForce GTX 560 Ti現身+超猛爆料!
這篇msi nVIDIA GeForce GTX 560 Ti文章的梗幾乎可以說是頂到肺的長,但由於這次NVIDIA的驅動問題實在有點多,小弟並不知道其他國外媒體會怎麼講這次的驅動。又或者是沒遇到跟我一樣的狀況!?但我本身可以確定的,手邊總共有5個驅動版號(266.35、266.44、266.56、266.58...等等~),幾乎都會遇到或多或少的問題,又...今天得到一個勁爆的消息,所以這篇因為上面這些總總因素,文字不多,講重點就好了!!
本來,這篇msi nVIDIA GeForce GTX 560 Ti文章的梗幾乎可以說是頂到肺的長,但由於這次NVIDIA的驅動問題實在有點多,小弟並不知道其他國外媒體會怎麼講這次的驅動。
又或者是沒遇到跟我一樣的狀況!?但我本身可以確定的,手邊總共有5個驅動版號(266.35、266.44、266.56、266.58...等等~),幾乎都會遇到或多或少的問題,又...今天得到一個勁爆的消息,所以這篇因為上面這些總總因素,文字不多,講重點就好了!!
這次GeForce GTX 560 Ti發表,幾乎各大廠全都是自家自做的版本,所以GPU核心頻率一定都會比公版卡822Mhz還要高上不少,這次先介紹的msi nVIDIA GeForce GTX 560 Ti
就是這樣的一個版本,GPU核心已經直接幫User拉到了880Mhz了,也由於之前網路上面的言論,都說著這次的GeForce GTX 560 Ti核心可以隨隨便便超頻至1G?
這種版本是有的,但核心要特別挑過;或者核心電壓要加高到一定程度,小弟有幸手邊可以拿到5張的各廠GeForce GTX 560 Ti,真實的感想就是超頻到GPU核心950Mhz時
,各廠牌都可以很輕鬆外加有趣,但如果從950Mhz之後到1G,就感覺有點像那道需要突破的速度之牆了。
也可能最近小弟弟本身,人品爆炸到了一個極致吧XD
大家買回去的GeForce GTX 560 Ti說不定不會~
以下測試,分為預設核心時脈、超頻核心950Mhz時脈的分數,另外還有SLI兩張聞香分數參考,其他該給的...就等待NVIDIA把驅動程式搞好再說了!
而本來此篇要用來頂到肺的文章梗,就留到下次再使用吧,以下數據小弟都編排好了,文章最後請回文就能出現驚喜爆料資訊=.=+
我們開始吧XD
測試硬體組件:
CPU: I7 975 25X160=4G
主機板: msi XPower X58
RAM: ADATA 1866 2GBx6=12G
PSU: SilverStone SLIENT-ST1500EF 1500W
VGA: msi GeForce GTX 560 Ti
Cooler: Thermalright HR-02 無風扇
HDD: WD AAKS 500G*4 Raid-0
作業系統: Windows7 64bit 中文版
先來nVIDIA GeForce GTX 560 Ti單卡各類成績
3DMARK06
3DMARK11預設成績
Run #1- DX10 1680x1050 AA=No AA, 32 bit test, Quality: VeryHigh ~~ Overall Average FPS: 42.905
Run #2- DX10 1680x1050 AA=8x, 32 bit test, Quality: VeryHigh ~~ Overall Average FPS: 35.005
Run #3- DX10 1680x1050 AA=16x, 32 bit test, Quality: VeryHigh ~~ Overall Average FPS: 34.085
Run #4- DX10 1680x1050 AA=16xQ, 32 bit test, Quality: VeryHigh ~~ Overall Average FPS: 31.325
Run #5- DX10 1900x1200 AA=No AA, 32 bit test, Quality: VeryHigh ~~ Overall Average FPS: 34.735
Run #6- DX10 1900x1200 AA=8x, 32 bit test, Quality: VeryHigh ~~ Overall Average FPS: 28.27
Run #7- DX10 1900x1200 AA=16x, 32 bit test, Quality: VeryHigh ~~ Overall Average FPS: 27.545
Run #8- DX10 1900x1200 AA=16xQ, 32 bit test, Quality: VeryHigh ~~ Overall Average FPS: 25.005
Run #1- DX10 1680x1050 AA=No AA, 32 bit test, Quality: VeryHigh ~~ Overall Average FPS: 45.62
Run #2- DX10 1680x1050 AA=8x, 32 bit test, Quality: VeryHigh ~~ Overall Average FPS: 37.165
Run #3- DX10 1680x1050 AA=16x, 32 bit test, Quality: VeryHigh ~~ Overall Average FPS: 36.2
Run #4- DX10 1680x1050 AA=16xQ, 32 bit test, Quality: VeryHigh ~~ Overall Average FPS: 33.115
Run #5- DX10 1900x1200 AA=No AA, 32 bit test, Quality: VeryHigh ~~ Overall Average FPS: 36.92
Run #6- DX10 1900x1200 AA=8x, 32 bit test, Quality: VeryHigh ~~ Overall Average FPS: 30.025
Run #7- DX10 1900x1200 AA=16x, 32 bit test, Quality: VeryHigh ~~ Overall Average FPS: 29.285
Run #8- DX10 1900x1200 AA=16xQ, 32 bit test, Quality: VeryHigh ~~ Overall Average FPS: 26.435
DirectX 10 GAMER 3X @ Map: ambush @ 0 1680 x 1050 AA 0xx
==> Framerate [ Min: 48.49 Max: 92.82 Avg: 72.33 ]
DirectX 10 GAMER 3X @ Map: ambush @ 0 1680 x 1050 AA 8xx
==> Framerate [ Min: 42.89 Max: 76.08 Avg: 58.67 ]
DirectX 10 GAMER 3X @ Map: ambush @ 0 1680 x 1050 AA 16xx
==> Framerate [ Min: 41.09 Max: 75.11 Avg: 57.16 ]
DirectX 10 GAMER 3X @ Map: ambush @ 0 1680 x 1050 AA 16xQx
==> Framerate [ Min: 32.58 Max: 67.17 Avg: 49.81 ]
DirectX 10 GAMER 3X @ Map: ambush @ 0 1920 x 1200 AA 0xx
==> Framerate [ Min: 45.16 Max: 73.87 Avg: 59.08 ]
DirectX 10 GAMER 3X @ Map: ambush @ 0 1920 x 1200 AA 8xx
==> Framerate [ Min: 34.49 Max: 60.35 Avg: 47.73 ]
DirectX 10 GAMER 3X @ Map: ambush @ 0 1920 x 1200 AA 16xx
==> Framerate [ Min: 33.79 Max: 61.07 Avg: 46.76 ]
DirectX 10 GAMER 3X @ Map: ambush @ 0 1920 x 1200 AA 16xQx
==> Framerate [ Min: 2.06 Max: 13.50 Avg: 9.35 ]
DirectX 10 GAMER 3X @ Map: ambush @ 0 1680 x 1050 AA 0xx
==> Framerate [ Min: 51.88 Max: 97.70 Avg: 76.95 ]
DirectX 10 GAMER 3X @ Map: ambush @ 0 1680 x 1050 AA 8xx
==> Framerate [ Min: 44.66 Max: 80.11 Avg: 61.88 ]
DirectX 10 GAMER 3X @ Map: ambush @ 0 1680 x 1050 AA 16xx
==> Framerate [ Min: 43.77 Max: 78.30 Avg: 60.54 ]
DirectX 10 GAMER 3X @ Map: ambush @ 0 1680 x 1050 AA 16xQx
==> Framerate [ Min: 36.22 Max: 72.23 Avg: 52.49 ]
DirectX 10 GAMER 3X @ Map: ambush @ 0 1920 x 1200 AA 0xx
==> Framerate [ Min: 46.69 Max: 78.58 Avg: 62.64 ]
DirectX 10 GAMER 3X @ Map: ambush @ 0 1920 x 1200 AA 8xx
==> Framerate [ Min: 36.54 Max: 65.58 Avg: 50.56 ]
DirectX 10 GAMER 3X @ Map: ambush @ 0 1920 x 1200 AA 16xx
==> Framerate [ Min: 35.27 Max: 63.98 Avg: 49.31 ]
DirectX 10 GAMER 3X @ Map: ambush @ 0 1920 x 1200 AA 16xQx
==> Framerate [ Min: 23.99 Max: 57.62 Avg: 39.45 ]
核心950Mhz
附送SLI兩張...
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結論:驅動還有進步空間,等到驅動完善再做完整報導測試,目前的狀況,有點不好玩;也玩不下去....
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感謝你(妳)的收看~
z.
效能比我現在用的GTX260還要快上不少!
害我有點心動了,不過驅動還有問題要觀望一下@@
不知道Z大的大爆料是什麼?
難道是...^^
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