新的Xbox 360模擬器Xenia更新增加了FSR、CAS、FXAA和VRR支援,大大增強了視覺效果並減少了延遲
流行的Xbox 360 PC模擬器Xenia的最新版本增加了對各種後期處理效果的支援,以及對可變刷新率的支援。該項目背後的團隊發布了Xenia的模擬器新更新,在PC上玩Xbox 360遊戲時大大增強了視覺效果、更多細節並減少了延遲。具體來說有了這個新的更新,Xenia將比以前看起來更漂亮 - 性能成本很低,甚至接近於零!,Xenia顯示程式設計師Triang3l說這要歸功於業界開發的顯示後處理效果的神奇奇蹟,以及幫助新添加的過濾器在Xbox 360模擬環境中發光的模擬器的變化。
[*]The gorgeous AMD FidelityFX Super Resolution 1.0, also known as FSR, for very high-quality edge-preserving and sharpness-restoring upscaling even from sub-720p to the resolutions of modern monitors!
[*]AMD FidelityFX Contrast Adaptive Sharpening, or CAS, enhancing the fidelity of the picture especially in the areas where it’s needed the most.
[*]NVIDIA Fast Approximate Anti-Aliasing 3.11 — FXAA — eliminating jaggies in the image regardless of what anti-aliasing method the game uses internally, or if it doesn’t at all, and especially useful in combination with FSR or CAS so they have good edges to enhance.
[*]Dithering with a blue noise pattern to increase the smoothness of gradients.
[*]Non-square resolution scaling added recently — most interestingly, the 1x2 and 2x1 modes, which significantly improve the amount of detail with a much smaller performance impact than 2x2 — now providing near-native quality when combined with FSR and FXAA!
[*]Variable Refresh Rate support, as well as presentation threading improvements, for reducing the latency before the game’s output appears on screen.
[*]High DPI monitor support and other window system interaction enhancements.
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