alwaysfight 發表於 2014-3-4 21:59:28

Mantle 越低階顯卡效能提升越明顯? R7-260X / R9-270X / R9-280X 測試

最近在陸陸續續有在研究Mantle API對GCN架構的AMD顯示卡的影響
在國外網站WCCF TECH有找到一篇比較完整的測試,內容包含260X,270X,280X等顯示卡
雖然是使用14.1Beta的驅動,但我想還是擁有一定的參考價值,就分享給大家囉!

原文網址
https://wccftech.com/amd-mantle-api-performance-preview-radeon-r7-260x-radeon-r9-270x-radeon-r9-280x/

https://cdn4.wccftech.com/wp-content/uploads/2013/10/AMD-Mantle-635x342.jpg

測試平台:
Processor        AMD FX-8350 8-Core Processor
Motherboard:        Gigabyte GA-990FXA-UD7
Power Supply:        Xigmatek NRP-MC1002 1000 Watt
Hard Disk:        Intel SSD 520 Series 256 GB (OS)Seagate Barracuda 500GB 7200.12
Memory:        4 x 4 GB Kingston HyperX 2133 MHz10th Anniversary Edition Memory Kit
Case:        Cooler Master HAF 932
Video Cards:        HIS Radeon R9 280X
HIS Radeon R9 270X
HIS Radeon R7 260X
Cooling Solutions:        Phantek PH-TC14PE Triple Fan
OS:        Windows 8 Ultimate 64-bit
https://cdn.wccftech.com/wp-content/uploads/2014/02/FX-8350.png

這篇測試文有測試目前支援Mantle API的兩款軟體,戰地風雲4及Star Swarm

戰地風雲4測試:

解析度1920*1200 特效為Ultra
https://cdn4.wccftech.com/wp-content/uploads/2014/01/AMD-Mantle-API-Battlefield-4-635x357.jpg

測試結果
https://cdn3.wccftech.com/wp-content/uploads/2014/02/Mantle-Battlefield-4-MP1.jpg
https://cdn4.wccftech.com/wp-content/uploads/2014/02/Mantle-Battlefield-4-SP1.jpg


Star Swarm測試:
https://cdn.wccftech.com/wp-content/uploads/2014/02/Star-Swarm-Mantle-31-635x357.jpg

測試結果
https://cdn2.wccftech.com/wp-content/uploads/2014/02/Mantle-Star-Swarm-Extreme1.jpg

另外這篇測試文也有測試不同的CPU在開啟Mantle前後的比較

A10 7700K
https://cdn3.wccftech.com/wp-content/uploads/2014/02/Mantle-A10-7700K-635x327.jpg

I5 4670K
https://cdn3.wccftech.com/wp-content/uploads/2014/02/Mantle-Core-i5-4670K-635x326.jpg

I7 4960X
https://cdn4.wccftech.com/wp-content/uploads/2014/02/Mantle-Core-i7-4960X-635x326.jpg

FX8350
https://cdn.wccftech.com/wp-content/uploads/2014/02/Mantle-FX-8350-635x327.jpg

總和比較
https://cdn2.wccftech.com/wp-content/uploads/2014/02/Mantle-Radeon-R9-290X-635x327.jpg

不同CPU搭配R9 290 vs GTX780的效能比較
https://cdn4.wccftech.com/wp-content/uploads/2014/02/Mantle-Battlefield-4-Performance-635x434.jpg

Mantle及DX11的幀數變化表
https://cdn4.wccftech.com/wp-content/uploads/2014/02/Mantle-Frame-Pacing.jpg

其實從上面的圖表可以發現,越是低階的CPU在開啟Mantle API之後所能夠提高的遊戲效能幅度越大
如果Mantle未來能夠普及的話,低階CPU及高階CPU在遊戲上面的效能差異,可能會越來越小了!


lzhspeed 發表於 2014-3-4 23:43:01

不錯不錯,樓主您辛苦了。。。

BlueGene 發表於 2014-3-5 05:48:44

前排支持下了哦~

coolboxer 發表於 2014-3-5 08:05:57

關於這個產品..大家怎麼看?

9keen 發表於 2014-3-5 11:23:19

佔位編輯。。廣告位出租~~~

tomoyashung 發表於 2014-3-5 17:38:08

不錯不錯,樓主您辛苦了。。。

spirithacker 發表於 2014-3-5 18:51:06

好好 學習了 確實不錯

nights 發表於 2014-3-5 20:56:47

支持,看文的的跟上回文~哈哈

bensonkiller 發表於 2014-3-6 02:04:50

:victory:...

hacktrojan 發表於 2014-3-6 04:36:32

回個帖子,下班咯~
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